Monthly Archives: June 2013

Finalizing, Week 3

Miki route graphics reinsertion starting. Yes. Sigh. All initial translations complete! …except for menu graphics, as I’ve decided I might as well redo everything, and I’ll probably need to do the map. Now I’m finally – finally – beginning the … Continue reading

Posted in Cross Channel

Finalizing, Week 2

Kiri route graphics reinsertion complete, replaying to check the damn thing work (uggggh…). Miki route 360 version recorded, should start graphics reinsertion soon dammit. Deus Ex Chaos Trial translated. I’ve chopped the video’s audio to get the voices (it… sort … Continue reading

Posted in Cross Channel

Finalizing, Week 1

Six scripts in a week??? RL, you have to be kidding me… Getting the Deus Ex Chaos trial (actual name uncertain) done. It’s a hellish mess of early 2000s references, typos, and cryptic hints to everything from Taichi’s backstory to … Continue reading

Posted in Cross Channel

Editing complete! Still plenty to do…

Editing pass done on Day 88 Graphic reinsertion beginning in full force. Still to do: Finish graphics reinsertion, of course Translate Tower of Friends, the ending lyrics, and a small additional scenario Audio/visual rebuild for ToF (now “Another Story”) Copypasta … Continue reading

Posted in Cross Channel

Editing, Week 12

Graphic reinsertion continuing on Kiri route (sigh…) 5/6 Sendback routes edited. Editing should be done next Friday. I also ripped the OST CD and encoded it for use in-game, it’s not that much of an improvement though. The Xbox 360 … Continue reading

Posted in Cross Channel